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Thursday, July 13, 2017

Developing, Casting, and Cultural reference

Casting

Nicolas Cage was initially offered the role of Shrek but he turned it down because he did not want to look like an ogre.[27] In 2013, Cage explained furthermore: "When you're drawn, in a way it says more about how children are going to see you than anything else, and I so care about that."[28]
Mike Myers was re-cast as Shrek after Chris Farley's death.

Chris Farley was initially hired to voice Shrek, and he had recorded nearly all of the dialogue for the character, but died before completing the project.[29] A story reel featuring a sample of Farley's recorded dialogue was leaked to the public in August 2015.[30] DreamWorks then re-cast the voice role to Mike Myers, who insisted on a complete script rewrite, to leave no traces of Farley's version of Shrek.[29] According to Myers, he wanted to voice the character "for two reasons: I wanted the opportunity to work with Jeffrey Katzenberg; and [the book is] a great story about accepting yourself for who you are."[14]

After Myers had completed providing the voice for the character, when the film was well into production, he asked to re-record all of his lines with a Scottish accent, similar to that his mother used when she told him bedtime stories and also used for his roles in other films, such as So I Married an Axe Murderer and Austin Powers: The Spy Who Shagged Me.[29] According to the DVD commentary, he had also tried using country and Canadian accents.[31] After hearing the alternative, Katzenberg agreed to redo scenes in the film, saying, "It was so good we took $4m worth of animation out and did it again."[32] A point Myers disputes, saying "it didn’t cost the studio “millions of dollars,” as rumored. “What it meant is instead of me going in for ten sessions, I went in for twenty sessions. I got paid the same.".[33] Because of Myers voicing the character, more ideas began to come. There were clearer story points, fresher gags and comedy bits.[34] "I got a letter from Spielberg thanking me so much for caring about the character " Myers said. "and he said the Scottish accent had improved the movie."[35]

Another person planned to voice a character in the film was Janeane Garofalo, who was set to star alongside Farley as Princess Fiona. However, she was fired from the project with little explanation. Years later, Garofalo stated "I was never told why [I was fired]. I assume because I sound like a man sometimes? I don't know why. Nobody told me ... But, you know, the movie didn't do anything, so who cares?"[36]
Animation

Shrek was originally set up to be a live-action/CG animation hybrid with background plate miniature sets and the main characters composited into the scene as motion-captured computer graphics, using an ExpertVision Hires Falcon 10 camera system to capture and apply realistic human movement to the characters.[37] A sizable crew was hired to run a test, and after a year and a half of R & D, the test was finally screened in May 1997.[38] The results were not satisfactory, with Katzenberg stating "It looked terrible, it didn't work, it wasn't funny, and we didn't like it."[29] The studio then turned to its production partners at Pacific Data Images (PDI), who began production with the studio in 1998[39] and helped Shrek get to its final, computer-animated look.[29] At this time, Antz was still in production by the studio[29] and Effects Supervisor Ken Bielenberg was asked by Aron Warner "to start development for Shrek."[40] Similar to previous PDI films, PDI used its own proprietary software (like its own Fluid Animation System) for its animated movies. For some elements, however, it also took advantage of some of the powerhouse animation software in the market. This is particularly true with Maya, which PDI used for most of its dynamic cloth animation and for the hair of Fiona and Farquaad.[41]

"We did a lot of work on character and set-up, and then kept changing the set up while we were doing the animation," Hui noted. "In Antz, we had a facial system that gave us all the facial muscles under the skin. In Shrek, we applied that to whole body. So, if you pay attention to Shrek when he talks, you see that when he opens his jaw, he forms a double chin, because we have the fat and the muscles underneath. That kind of detail took us a long time to get right."[42] One of the most difficult parts of creating the film was making Donkey's fur flow smoothly so that it didn't look like that of a Chia Pet. This fell into the hands of the surfacing animators who used flow controls within a complex shader to provide the fur with many attributes (ability to change directions, lie flat, swirl, etc.).[25] It was then the job of the visual effects group, led by Ken Bielenberg, to make the fur react to environment conditions. Once the technology was mastered, it was able to be applied to many aspects of the Shrek movie including grass, moss, beards, eyebrows, and even threads on Shrek's tunic. Making human hair realistic was different from Donkey's fur, requiring a separate rendering system and a lot of attention from the lighting and visual effects teams.[25]

Shrek has 31 sequences, with 1,288 shots in every sequence total.[24] Aron Warner said that the creators "envisioned a magical environment that you could immerse yourself into." Shrek includes 36 separate in-film locations to make the world of the film, which DreamWorks claimed was more than any previous computer-animated feature before. In-film locations were finalized and as demonstrated by past DreamWorks animated movies, color and mood was of the utmost importance.[25]
Music
Main article: Shrek: Music from the Original Motion Picture

Shrek is the third DreamWorks animated film (and the only film in the Shrek series) to have Harry Gregson-Williams team up with John Powell to compose the score (after Antz (1998) and Chicken Run (2000)).[43] John Powell was left out to compose scores for later Shrek films with Williams due to a conflict.[44] The score was recorded at Abbey Road Studios by Nick Wollage and Slamm Andrews, with the latter mixing it at Media Ventures and Patricia Sullivan-Fourstar handling mastering.[45]

Shrek introduced a new element to give the film a unique feel. The film used pop music and other Oldies to make the story more forward. Covers of songs like "On the Road Again" and "Try a Little Tenderness" were integrated in the film's score.[46] As the film was about to be completed, Katzenberg suggested to the filmmakers to redo the film's ending to "go out with a big laugh"; Instead of ending film with just a storybook closing over Shrek and Fiona as they ride off into the sunset, they decided to add a song "I'm a Believer" covered by Smash Mouth and show all the fairytale creatures in the film.[47]

Although Rufus Wainwright's version of the song "Hallelujah" appeared in the soundtrack album, it was John Cale's version that appeared in the film; in a radio interview, Rufus Wainwright suggested that his version of "Hallelujah" did not appear in the film due to the "glass ceiling" he was hitting because of his sexuality. An alternative explanation is that, although the filmmakers wanted Cale's version for the film, licensing issues prevented its use in the soundtrack album, because Wainwright was an artist for DreamWorks but Cale was not.[48]
Cultural references

In many places the film references classic movies, predominantly those by Disney. When Tinker Bell falls on Donkey and he says "I can fly" and people around including the Three Little Pigs say "He can fly, he can fly"; this is a reference to Disney's Peter Pan. This scene is also a reference to the Disney film Dumbo, where Donkey says, while flying, "You might have seen a house fly, maybe even a super fly, but I bet you ain't never seen a Donkey fly"[49] The scene where Fiona is singing to the blue bird is a reference to Snow White and the Seven Dwarfs.[49] The transformation scene at the end of the film strongly references to Disney's Beauty and the Beast.[49]

When Shrek crosses the bridge to the Castle and says, "That'll do, Donkey, that'll do," this is a reference to the movie Babe.[49] The scene where Princess Fiona is fighting the Merry Men is a lengthy reference to the film The Matrix.[49] At the end of the film, the Gingerbread Man at the end with a crutch (and one leg) says "God bless us, everyone" which is a reference to Tiny Tim in A Christmas Carol.[49]

In the scene where the Magic Mirror gives Lord Farquaad the option to marry three princesses, it parodies popular American television show The Dating Game featuring: Cinderella and Snow White.[50] In addition, Lord Farquaad's theme park style kingdom Duloc heavily mimics Disneyland, even in so far as parodying the famous 'It's A Small World Afterall' musical ride in the scene with the singing puppets.[50]

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